Few things in gaming are more tedious than pausing a quest to check stats on items to figure out which should be dropped. I played Skyrim recently, and I spent too much time managing my inventory because I ran out of room constantly. My main problem with inventories in RPGs is when they restrict how much you can carry for some reason. I read once that the amount of gold you can carry in Minecraft, if compressed down into the 2m³ the player occupies, would have a density greater than a neutron star. Click to expand.That's a problem with a lot of games though.
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